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2017 | OriginalPaper | Buchkapitel

Thinning the Fourth Wall with Intelligent Prompt

verfasst von : Rossana Damiano, Vincenzo Lombardo, Antonio Pizzo

Erschienen in: Interactive Storytelling

Verlag: Springer International Publishing

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Abstract

This paper presents a digitally enhanced model of performer–audience communion in an interactive storytelling setting, based on an intelligent prompt system. The audience response is taken into account through emotion detection; the performer decides about her/his attitude towards the audience. The intelligent prompt advises the performer about how to continue the story. The model, named DoPPioGioco (“DoublePlay”), has been implemented as a prototype system, a virtual environment that realizes a feedback loop between the performer and audience.

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Fußnoten
1
The GEMEP model also encompasses 5 extra emotion types that don’t fit in the categorial classification (Admiration, Tenderness, Disgust, Contempt, Surprise); they have been omitted from the emotion annotation in DoPPioGioco.
 
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Metadaten
Titel
Thinning the Fourth Wall with Intelligent Prompt
verfasst von
Rossana Damiano
Vincenzo Lombardo
Antonio Pizzo
Copyright-Jahr
2017
DOI
https://doi.org/10.1007/978-3-319-71027-3_17