Open Access 2021 | OriginalPaper | Buchkapitel
Real-Time Rendering of Complex Fractals
verfasst von : Vinícius da Silva, Tiago Novello, Hélio Lopes, Luiz Velho
Erschienen in: Ray Tracing Gems II
Verlag: Apress
This chapter describes how to use intersection and closest-hit shaders to implement real-time visualizations of complex fractals using distance functions. The Mandelbulb and Julia sets are used as examples.