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2019 | OriginalPaper | Buchkapitel

Adopting Collaborative Games into Agile Software Development

verfasst von : Mateusz Zakrzewski, Dagmara Kotecka, Yen Ying Ng, Adam Przybyłek

Erschienen in: Evaluation of Novel Approaches to Software Engineering

Verlag: Springer International Publishing

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Abstract

Although the emergence of agile methods has triggered a growing awareness that social factors have a crucial impact on the success of software projects, neither the Scrum Guide nor the Agile Manifesto prescribe techniques that aid the human side of software development. To address this challenge, we enriched the Scrum process with a set of collaborative games. Collaborative games refer to techniques inspired by game play, but designed for the purpose of solving practical problems. Our approach was evaluated in two companies. The feedbacks received from Scrum teams indicate that the implementation of collaborative games leads to a variety of measurable societal outcomes. In particular, the adopted games improved participants’ communication, involvement, and creativity, make participants more willing to attend Scrum meetings, and produce better results than the standard approach. This paper is an extended version of our previous work [60].

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Metadaten
Titel
Adopting Collaborative Games into Agile Software Development
verfasst von
Mateusz Zakrzewski
Dagmara Kotecka
Yen Ying Ng
Adam Przybyłek
Copyright-Jahr
2019
DOI
https://doi.org/10.1007/978-3-030-22559-9_6

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