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2018 | OriginalPaper | Buchkapitel

20. Making Sense of Experience

verfasst von : Peter Wright, John McCarthy, Lisa Meekison

Erschienen in: Funology 2

Verlag: Springer International Publishing

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Abstract

When this chapter appeared in the first edition of Funology in 2003, there was an emerging interest in user experience. However, the information processing theories and models of interaction that were used at the time lacked the concepts and vocabulary necessary to understand how to design for experience. So, in ‘Making Sense of Experience’ we offered a vocabulary and a set of concepts to be used by HCI researchers and designers interested in user experience. When we were invited to revise the chapter for Funology 2, we decided to leave it as originally published but to add an endnote reflecting how our ideas have developed since 2003. This ‘endnote’ features as the preface to this chapter, and to also our other chapter, The Enchantments of Technology.

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Metadaten
Titel
Making Sense of Experience
verfasst von
Peter Wright
John McCarthy
Lisa Meekison
Copyright-Jahr
2018
DOI
https://doi.org/10.1007/978-3-319-68213-6_20