2008 | OriginalPaper | Buchkapitel
Gaming Tourism: Lessons from Evaluating REXplorer, a Pervasive Game for Tourists
verfasst von : Rafael Ballagas, André Kuntze, Steffen P. Walz
Erschienen in: Pervasive Computing
Verlag: Springer Berlin Heidelberg
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REXplorer
is a mobile, pervasive spell-casting game designed for tourists of Regensburg, Germany. The game creates player encounters with spirits (historical figures) that are associated with significant buildings in an urban setting. A novel mobile interaction mechanism of “casting a spell” (making a gesture by waving a mobile phone through the air) allows the player to awaken and communicate with a spirit to continue playing the game. The game is designed to inform visitors about history in a fun manner. The results of a formative evaluation are explored to inform the design of future serious pervasive games.