2009 | OriginalPaper | Buchkapitel
Designing Storytelling Games That Encourage Narrative Play
verfasst von : Alex Mitchell, Kevin McGee
Erschienen in: Interactive Storytelling
Verlag: Springer Berlin Heidelberg
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Storytelling games are a form of competitive storytelling framed in the context of gameplay. However, most existing storytelling games emphasize competitive gameplay and winning at the expense of competitive
narrative
play; they tend to be storytelling
games
rather than
storytelling
games. This paper explores issues related to the design of storytelling games that are won through
narrative
play and proposes a number of design rules for this. These design rules not only help in the design of storytelling games with a stronger element of narrative play, they also have implications for the design of computational storytelling systems.