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2017 | OriginalPaper | Buchkapitel

3. Gamification Analytics—Methods and Tools for Monitoring and Adapting Gamification Designs

verfasst von : Benjamin Heilbrunn, Philipp Herzig, Alexander Schill

Erschienen in: Gamification

Verlag: Springer International Publishing

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Abstract

Gamification analytics describe methods and tools that help to monitor the success of gamification projects, to understand a user’s behaviour, and to adapt gamification designs. Even though experts agree on the importance of these activities, concrete processes and software tools have not been investigated yet. This chapter advocates and introduces gamification analytics related activities based on the findings of a study with gamification experts and illustrates them in a hypothetical gamification scenario. In the following, we identify and assess tools regarding their applicability for the presented analytical activities. This chapter helps practitioners to implement a data-driven monitoring and adaptation process within gamification projects and supports them in corresponding technology-decisions. The conclusion provides researchers with a basis for further research in the gamification analytics domain.

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Metadaten
Titel
Gamification Analytics—Methods and Tools for Monitoring and Adapting Gamification Designs
verfasst von
Benjamin Heilbrunn
Philipp Herzig
Alexander Schill
Copyright-Jahr
2017
DOI
https://doi.org/10.1007/978-3-319-45557-0_3

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