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2019 | OriginalPaper | Buchkapitel

GOAL (Games for Olders Active Life): A Web-Application for Cognitive Impairment Tele-Rehabilitation

verfasst von : Leonardo Martini, Federica Vannetti, Laura Fabbri, Filippo Gerli, Irene Mosca, Stefania Pazzi, Francesca Baglio, Leonardo Bocchi, GOAL Project Group

Erschienen in: World Congress on Medical Physics and Biomedical Engineering 2018

Verlag: Springer Singapore

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Abstract

Vascular Dementia (VaD) and Alzheimer’s Disease (AD) are the major causes of advanced cognitive decline. Serious Games (SGs) are computer games, recently proposed in the healthcare sector, specifically for the evaluation and rehabilitation of psychiatric and neurological disorders. The main objective of the GOAL project is to test a suite of SGs on a group of subjects with Mild Cognitive Impairment (MCI) and Vascular Cognitive Impairment (VCI), conditions at risk of frank dementia, with the aim to characterize and quantify their functional, cognitive and motor abilities. The games were implemented using “ad hoc” ICT tools, for longitudinal monitoring and rehabilitation management directly from home. In this context, the Web-Application GOAL-App was developed for allow patients to access to scheduled physical and cognitive trainings. HTML5, JavaScript and CSS have been used to create a clear, intuitive and extremely easy to use UI. The back-end is JAVA-based. The preliminary results showed good feedback from the subjects, who regularly practiced the proposed scheduled trainings.

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Metadaten
Titel
GOAL (Games for Olders Active Life): A Web-Application for Cognitive Impairment Tele-Rehabilitation
verfasst von
Leonardo Martini
Federica Vannetti
Laura Fabbri
Filippo Gerli
Irene Mosca
Stefania Pazzi
Francesca Baglio
Leonardo Bocchi
GOAL Project Group
Copyright-Jahr
2019
Verlag
Springer Singapore
DOI
https://doi.org/10.1007/978-981-10-9023-3_32

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