Skip to main content

2024 | OriginalPaper | Buchkapitel

Machine Learning in Architectural Surveying: Possibility or Next Step of Development? From Photogrammetry to Augmented Reality of a Sculptural Group

verfasst von : Ylenia Ricci, Andrea Pasquali, Pablo Rodríguez-Navarro

Erschienen in: Beyond Digital Representation

Verlag: Springer Nature Switzerland

Aktivieren Sie unsere intelligente Suche, um passende Fachinhalte oder Patente zu finden.

search-config
loading …

Abstract

In the practice of digital architectural surveying, as in traditional architectural surveying, in-situ data acquisition operations are the components perceived as most structuring for scholars in other subjects and fields of research. In the subject, however, it is the data processing stage that is the most significant component of the work path, forming the core of the process. Connected to it, the restitution stage is necessary to find strategies for communicating the synthesis of survey operations. In the digitization of Cultural Heritage, the digital component is the means of connection between the processes of data processing and their purpose, summarized by the chosen method of restitution. In the panorama of digital surveying techniques, artificial intelligence and machine learning do not yet find significant application. Only with the development of tools for acquiring the built environment will it be possible to find a real use of automated assessment and independence from the operator. Acquisition of the data, it is the processing and return phases that constitute the most fertile scenario for the development of artificial intelligence. The development of machine learning toward knowledge of geometric feature recognition or digital model optimization functional to the restitution method can be two important strategies for obtaining results characterized by a high level of automation.

Sie haben noch keine Lizenz? Dann Informieren Sie sich jetzt über unsere Produkte:

Springer Professional "Wirtschaft+Technik"

Online-Abonnement

Mit Springer Professional "Wirtschaft+Technik" erhalten Sie Zugriff auf:

  • über 102.000 Bücher
  • über 537 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Maschinenbau + Werkstoffe
  • Versicherung + Risiko

Jetzt Wissensvorsprung sichern!

Springer Professional "Technik"

Online-Abonnement

Mit Springer Professional "Technik" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 390 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Maschinenbau + Werkstoffe




 

Jetzt Wissensvorsprung sichern!

Springer Professional "Wirtschaft"

Online-Abonnement

Mit Springer Professional "Wirtschaft" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 340 Zeitschriften

aus folgenden Fachgebieten:

  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Versicherung + Risiko




Jetzt Wissensvorsprung sichern!

Literatur
1.
Zurück zum Zitat Abhijit, D., Ortiz, R.M., Weigert, A., Paladini, A., Min, A., Gyi, M., Su, S., Fai, S., Quintero, M.: Recreating cultural heritage environments for VR using photogrammetry. ISPRS—Int. Arch. Photogrammetry, Remote Sens. Spatial Inf. Sci. XLII-2/W9, 4–7 (2019) Abhijit, D., Ortiz, R.M., Weigert, A., Paladini, A., Min, A., Gyi, M., Su, S., Fai, S., Quintero, M.: Recreating cultural heritage environments for VR using photogrammetry. ISPRS—Int. Arch. Photogrammetry, Remote Sens. Spatial Inf. Sci. XLII-2/W9, 4–7 (2019)
2.
Zurück zum Zitat Fernández-Palacios, B., Morabito, D., Remondino, F.: Access to complex reality-based 3D models using virtual reality solutions. J. Cult. Heritage (2016) Fernández-Palacios, B., Morabito, D., Remondino, F.: Access to complex reality-based 3D models using virtual reality solutions. J. Cult. Heritage (2016)
3.
Zurück zum Zitat Hellman, T., Lahti, M.: Photogrammetric 3d modeling for virtual reality (2018) Hellman, T., Lahti, M.: Photogrammetric 3d modeling for virtual reality (2018)
4.
Zurück zum Zitat erdiani, G., Rodríguez-Navarro, P., Ricci, Y., Pasquali, A.: Fragments of Stories, Fragments of Arts: Hidden and not so Hidden Stories in the Florentine Downtown, pp. 153–160 (2022) erdiani, G., Rodríguez-Navarro, P., Ricci, Y., Pasquali, A.: Fragments of Stories, Fragments of Arts: Hidden and not so Hidden Stories in the Florentine Downtown, pp. 153–160 (2022)
5.
Zurück zum Zitat Atkinson, K.B.: Close Range Photogrammetry and Machine Vision. Whittles Publishing, Caithness (2001) Atkinson, K.B.: Close Range Photogrammetry and Machine Vision. Whittles Publishing, Caithness (2001)
6.
Zurück zum Zitat Rodríguez-Navarro, P.: Automated digital photogrammetry versus the system based on active 3D sensors. Expresion Gràfica Arquitectonica 17(20), 100–111 (2012) Rodríguez-Navarro, P.: Automated digital photogrammetry versus the system based on active 3D sensors. Expresion Gràfica Arquitectonica 17(20), 100–111 (2012)
7.
Zurück zum Zitat Papagiannakis, G., Schertenleib, S., O’Kennedy B., Arevalo-Poizat M., Magnenat- Thalmann N., Stoddart, Thalmann A. D.: Mixing virtual and real scenes in the site of ancient Pompei. New Jersey, USA (2005). Papagiannakis, G., Schertenleib, S., O’Kennedy B., Arevalo-Poizat M., Magnenat- Thalmann N., Stoddart, Thalmann A. D.: Mixing virtual and real scenes in the site of ancient Pompei. New Jersey, USA (2005).
8.
Zurück zum Zitat Canzoneri, A., Pavoni, G., Callieri, M., Dellepiane, M., Pingi, P., De Giorgi, M., Scopigno, R.: A virtual experience across the buried history. In: Augmented reality virtual reality, and computer graphics, Proceedings of the Third International Conference, pp. 158–171, AVR 2016 Lecce, Italy, 15–18 June (2016) Canzoneri, A., Pavoni, G., Callieri, M., Dellepiane, M., Pingi, P., De Giorgi, M., Scopigno, R.: A virtual experience across the buried history. In: Augmented reality virtual reality, and computer graphics, Proceedings of the Third International Conference, pp. 158–171, AVR 2016 Lecce, Italy, 15–18 June (2016)
9.
Zurück zum Zitat Salgues, B.: Society 5.0 Industry of the Future, Technologies, Methods and Tools, ISTE. Wiley, Hoboken, USA (2018) Salgues, B.: Society 5.0 Industry of the Future, Technologies, Methods and Tools, ISTE. Wiley, Hoboken, USA (2018)
Metadaten
Titel
Machine Learning in Architectural Surveying: Possibility or Next Step of Development? From Photogrammetry to Augmented Reality of a Sculptural Group
verfasst von
Ylenia Ricci
Andrea Pasquali
Pablo Rodríguez-Navarro
Copyright-Jahr
2024
DOI
https://doi.org/10.1007/978-3-031-36155-5_29