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2016 | OriginalPaper | Buchkapitel

Operationalization and Measurement of Evaluation Constructs

verfasst von : Katharina Emmerich, Natalya Bogacheva, Mareike Bockholt, Viktor Wendel

Erschienen in: Entertainment Computing and Serious Games

Verlag: Springer International Publishing

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Abstract

This chapter deals with the operationalization and measurement of evaluation constructs, an important and challenging part of the serious games evaluation process. Hereby, advices will be given on what has to be measured and how to quantify an abstract concept. Thus, the chapter makes two main contributions. First, general data gathering methods are described and discussed in terms of advantages and disadvantages. Second, main psychological concepts and evaluation constructs relevant in the context of serious games, as well as their theoretical foundations, are introduced. In order to support the reader on planning future serious game evaluations, a list and description of concrete techniques and questionnaires addressing concepts like motivation, player experience, learning outcomes, health, well-being, and attitudes are compiled.

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Metadaten
Titel
Operationalization and Measurement of Evaluation Constructs
verfasst von
Katharina Emmerich
Natalya Bogacheva
Mareike Bockholt
Viktor Wendel
Copyright-Jahr
2016
DOI
https://doi.org/10.1007/978-3-319-46152-6_13