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2017 | OriginalPaper | Buchkapitel

Playful and Gameful Learning in a Hybrid Space

verfasst von : Sylvester Arnab

Erschienen in: Serious Games, Interaction and Simulation

Verlag: Springer International Publishing

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Abstract

There is a need to harness the potential of a hybrid space in teaching and learning as digital and physical experiences are merging and it is essential that the experience empowers the minds and practices, bridges formal and informal contexts and deepens the learning process. This paper elaborates on the playful nature of the use of games and gamification in creating contexts to a pervasive learning process including the Horizon 2020 Beaconing project as an example.

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Metadaten
Titel
Playful and Gameful Learning in a Hybrid Space
verfasst von
Sylvester Arnab
Copyright-Jahr
2017
DOI
https://doi.org/10.1007/978-3-319-51055-2_2

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