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Open Access 2019 | OriginalPaper | Buchkapitel

Precision Improvements for Ray/Sphere Intersection

verfasst von : Eric Haines, Johannes Günther, Tomas Akenine-Möller

Erschienen in: Ray Tracing Gems

Verlag: Apress

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The traditional quadratic formula is often presented as the way to compute the intersection of a ray with a sphere. While mathematically correct, this factorization can be numerically unstable when using floating-point arithmetic. We give two little-known reformulations and show how each can improve precision.

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Metadaten
Titel
Precision Improvements for Ray/Sphere Intersection
verfasst von
Eric Haines
Johannes Günther
Tomas Akenine-Möller
Copyright-Jahr
2019
Verlag
Apress
DOI
https://doi.org/10.1007/978-1-4842-4427-2_7

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