Ausgabe 3/2023
Inhalt (8 Artikel)
Supporting Vector Textures in a GPU Photorealistic Rendering System
V. V. Sanzharov, V. A. Frolov, V. A. Galaktionov
An Algorithm for Detecting Precipitation in Computer Processing of Video Images
V. T. Dmitriev, A. A. Baukov
3D Scene Reconstruction and Digitization Method for Mixed Reality Systems
M. I. Sorokin, D. D. Zhdanov, A. D. Zhdanov
Using Multilevel Hash Tables to Speed up Rendering
D. D. Zhdanov, A. I. Lysykh, R. R. Khalimov, I. E. Kinev, A. D. Zhdanov
Automated Method for Optimum Scale Search when Using Trained Models for Histological Image Analysis
M. A. Penkin, A. V. Khvostikov, A. S. Krylov
An Efficient Technology of Real-Time Modeling of Height Field Surface on the Ray Tracing Pipeline
P. Y. Timokhin, M. V. Mikhaylyuk
Augmenting the Training Set of Histological Images with Adversarial Examples
N. D. Lokshin, A. V. Khvostikov, A. S. Krylov
Enhancing Image Recognition with Pre-Defined Convolutional Layers Based on PDEs
V. R. Sahakyan, V. G. Melkonyan, G. A. Gharagyozyan, A. S. Avetisyan