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2020 | OriginalPaper | Buchkapitel

Research on the Input Methods of Cardboard

verfasst von : Zhiyi Ma, Hongjie Chen, Yanwei Bai, Ye Qiu

Erschienen in: Computational Science and Its Applications – ICCSA 2020

Verlag: Springer International Publishing

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Abstract

Virtual Reality (VR) is a new technology developed in the 20th century and the demands for VR from all walks of life are increasing, and Cardboard plays an important role in the demands. Facing the current situation that the existing Cardboard input methods cannot meet the actual needs well, aiming at the four typical input methods of Cardboard: buttons, gaze, voice and gestures, the paper conducts an experiment on typical object selection tasks and analyzes the experimental results in the sparse distribution, dense distribution, and sheltered dense distribution. The research results have important practical value for the design and development of the input of Cardboard based applications.

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Metadaten
Titel
Research on the Input Methods of Cardboard
verfasst von
Zhiyi Ma
Hongjie Chen
Yanwei Bai
Ye Qiu
Copyright-Jahr
2020
DOI
https://doi.org/10.1007/978-3-030-58802-1_2

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