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2022 | OriginalPaper | Buchkapitel

SimuMan: A Simultaneous Real-Time Method for Representing Motions and Emotions of Virtual Human in Metaverse

verfasst von : Mingmin Zhang, Yuan Wang, Jiehan Zhou, Zhigeng Pan

Erschienen in: Internet of Things – ICIOT 2021

Verlag: Springer International Publishing

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Abstract

Metaverse is the next generation gaming Internet, and virtual humans play an important role in Metaverse. The simultaneous representation of motions and emotions of virtual humans attracts more attention in academics and industry, which significantly improves user experience with the vivid continuous simulation of virtual humans. Different from existing work which only focuses on either the expression of facial expressions or body motions, this paper presents a novel and real-time virtual human prototyping system, which enables a simultaneous real-time expression of motions and emotions of virtual humans (short for SimuMan). SimuMan not only enables users to generate personalized virtual humans in the metaverse world, but also enables them to naturally and simultaneously present six facial expressions and ten limb motions, and continuously generate various facial expressions by setting parameters. We evaluate SimuMan objectively and subjectively to demonstrate its fidelity, naturalness, and real-time. The experimental results show that the SimuMan system is characterized by low latency, good interactivity, easy operation, good robustness, and wide application.

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Metadaten
Titel
SimuMan: A Simultaneous Real-Time Method for Representing Motions and Emotions of Virtual Human in Metaverse
verfasst von
Mingmin Zhang
Yuan Wang
Jiehan Zhou
Zhigeng Pan
Copyright-Jahr
2022
DOI
https://doi.org/10.1007/978-3-030-96068-1_6

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