Skip to main content
Erschienen in: TechTrends 2/2017

03.02.2017 | Column: Rethinking Technology & Creativity in the 21st Century

Uncreativity: a Discussion on Working Creativity Before and After Ideation with Dr. Chris Bilton

verfasst von: William Cain, Danah Henriksen, The Deep-Play Research Group

Erschienen in: TechTrends | Ausgabe 2/2017

Einloggen, um Zugang zu erhalten

Aktivieren Sie unsere intelligente Suche, um passende Fachinhalte oder Patente zu finden.

search-config
loading …

Excerpt

You keep looking at something and in the end, a shape forms out of the shadows.
Dr. Chris Bilton
Inspiration exists, but it has to find you working.
Pablo Picasso
Literatur
Zurück zum Zitat Amabile, T. M. (1998). How to kill creativity (Vol. 87). Boston, MA: Harvard Business School Publishing. Amabile, T. M. (1998). How to kill creativity (Vol. 87). Boston, MA: Harvard Business School Publishing.
Zurück zum Zitat Cropley, A. J. (2003). Creativity in education & learning. Bodmin, Cornwall: Routledge Falmer. Cropley, A. J. (2003). Creativity in education & learning. Bodmin, Cornwall: Routledge Falmer.
Zurück zum Zitat Fox, J., & Fox, R. (2000). Exploring the nature of creativity. Dobuque: Kendall/Hunt Publishers. Fox, J., & Fox, R. (2000). Exploring the nature of creativity. Dobuque: Kendall/Hunt Publishers.
Zurück zum Zitat Good, J., Mishra, P., & Deep-Play Research Group. (2016). Creativity as resistance. TechTrends, 60(4), 309.CrossRef Good, J., Mishra, P., & Deep-Play Research Group. (2016). Creativity as resistance. TechTrends, 60(4), 309.CrossRef
Zurück zum Zitat Henriksen, D., Mishra, P., & the Deep-Play Research Group. (2017). Between structure and improvisation: a conversation on creativity as a social and collaborative behavior with Dr. Keith Sawyer. TechTrends, 61(1), 13–18. Henriksen, D., Mishra, P., & the Deep-Play Research Group. (2017). Between structure and improvisation: a conversation on creativity as a social and collaborative behavior with Dr. Keith Sawyer. TechTrends, 61(1), 13–18.
Zurück zum Zitat Hofstadter, D. (1985). Metamagical themas: Questing for the essence of mind and pattern. New York: Basic Books. Hofstadter, D. (1985). Metamagical themas: Questing for the essence of mind and pattern. New York: Basic Books.
Zurück zum Zitat Keenan, S. F., Mishra, P., & Deep-Play Research Group. (2016). Profiling scholars of creativity: practicing the process with Dr. Michele Root-Bernstein. TechTrends, 60(3), 200.CrossRef Keenan, S. F., Mishra, P., & Deep-Play Research Group. (2016). Profiling scholars of creativity: practicing the process with Dr. Michele Root-Bernstein. TechTrends, 60(3), 200.CrossRef
Zurück zum Zitat Mehta, R., Mishra, P., & Deep-Play Research Group. (2016). Downtime as a key to novelty generation: understanding the neuroscience of creativity with Dr. Rex Jung. TechTrends, 60(6), 528–531.CrossRef Mehta, R., Mishra, P., & Deep-Play Research Group. (2016). Downtime as a key to novelty generation: understanding the neuroscience of creativity with Dr. Rex Jung. TechTrends, 60(6), 528–531.CrossRef
Zurück zum Zitat Mishra, P., Terry, C. A., & Henriksen, D. (2013). Square peg, round hole, good engineering. TechTrends, 57(2), 22. Mishra, P., Terry, C. A., & Henriksen, D. (2013). Square peg, round hole, good engineering. TechTrends, 57(2), 22.
Zurück zum Zitat Oldham, G., & Cummings, A. (1996). Employee creativity: personal and contextual factors. Academy of Management Journal, 39(3), 607–635.CrossRef Oldham, G., & Cummings, A. (1996). Employee creativity: personal and contextual factors. Academy of Management Journal, 39(3), 607–635.CrossRef
Zurück zum Zitat Richardson, C., Mishra, P., & Deep-Play Research Group. (2016). Navigating the tensions inherent in understanding creativity: an interview with Mark Runco. TechTrends, 60(5), 415–418.CrossRef Richardson, C., Mishra, P., & Deep-Play Research Group. (2016). Navigating the tensions inherent in understanding creativity: an interview with Mark Runco. TechTrends, 60(5), 415–418.CrossRef
Zurück zum Zitat Simonton, D. K. (2004). Creativity in science: Chance, logic, genius, and zeitgeist. Cambridge: Cambridge University Press.CrossRef Simonton, D. K. (2004). Creativity in science: Chance, logic, genius, and zeitgeist. Cambridge: Cambridge University Press.CrossRef
Zurück zum Zitat Zhou, J., & George, J. (2001). When job dissatisfaction leads to creativity: encouraging the expression of voice. Academy of Management Journal, 44(4), 682–696.CrossRef Zhou, J., & George, J. (2001). When job dissatisfaction leads to creativity: encouraging the expression of voice. Academy of Management Journal, 44(4), 682–696.CrossRef
Metadaten
Titel
Uncreativity: a Discussion on Working Creativity Before and After Ideation with Dr. Chris Bilton
verfasst von
William Cain
Danah Henriksen
The Deep-Play Research Group
Publikationsdatum
03.02.2017
Verlag
Springer US
Erschienen in
TechTrends / Ausgabe 2/2017
Print ISSN: 8756-3894
Elektronische ISSN: 1559-7075
DOI
https://doi.org/10.1007/s11528-017-0160-x

Weitere Artikel der Ausgabe 2/2017

TechTrends 2/2017 Zur Ausgabe

Column: AECT President’s Message

Springing Forward

Premium Partner