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2018 | OriginalPaper | Buchkapitel

Improving User Experience for Lost Heritage Sites with a User-Centered Indirect Augmented Reality Application

verfasst von : Christian L. Jakobsen, Jon B. Larsen, Mads Luther Nørlem, Martin Kraus

Erschienen in: Interactivity, Game Creation, Design, Learning, and Innovation

Verlag: Springer International Publishing

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Abstract

Using digital media technology, e.g. augmented reality, to convey information about cultural heritage, is becoming increasingly more common. While augmented reality is considered useful and innovative for this purpose, systems based on this technology do at times fail to meet the end users’ needs. This paper describes the continued user-centered development and evaluation of an indirect augmented reality application, used to convey information and to visualize the lost Viking ring fortress of Aggersborg, with the larger goal of improving the user experience currently available at the Aggersborg site.
The app was evaluated on users representing the visitors of Aggersborg. The participants were evaluating their user experience of the Aggersborg information board with and without the app as well as the usability of the app by answering user experience and usability questionnaires. It was found that the app did significantly increase user experience for children, while not doing so for seniors.

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Metadaten
Titel
Improving User Experience for Lost Heritage Sites with a User-Centered Indirect Augmented Reality Application
verfasst von
Christian L. Jakobsen
Jon B. Larsen
Mads Luther Nørlem
Martin Kraus
Copyright-Jahr
2018
DOI
https://doi.org/10.1007/978-3-319-76908-0_6

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