Skip to main content
Erschienen in: International Journal on Interactive Design and Manufacturing (IJIDeM) 3/2020

30.07.2020 | Original Paper

Interactive simulation of realistic flexible and tearable membrane using virtual reality and haptic force-feedback interface

verfasst von: Pier Paolo Valentini, Daniele Pavia, Emanuele Marotta, Marco Cirelli

Erschienen in: International Journal on Interactive Design and Manufacturing (IJIDeM) | Ausgabe 3/2020

Einloggen

Aktivieren Sie unsere intelligente Suche, um passende Fachinhalte oder Patente zu finden.

search-config
loading …

Abstract

The paper deals with the description of a methodology for addressing the real-time simulation of a soft membrane that can be deformed and torn by the interactive two-way action of the user. The methodology makes use of the combination of an efficient real-time solver, a haptic interface with force feedback and it is implemented in a virtual reality environment in order to achieve a very high level of immersion. The elastic properties of the membrane and the corresponding haptic feedback are modelled using an accurate structural model based on a flexible-rigid (f-rigid) multibody model. The f-rigid approach is a trade-off between the accuracy of a full finite element model and the computational efficiency of a multibody model able to be solved using high efficiency sequential impulse solver. The f-rigid model is verified by dedicated experimental tests about nonlinear deformation and rupture. The proposed methodology can be the base of the development of interactive training environments, ergonomic and usability studies and for the assessment and optimization of product design.

Sie haben noch keine Lizenz? Dann Informieren Sie sich jetzt über unsere Produkte:

Springer Professional "Wirtschaft+Technik"

Online-Abonnement

Mit Springer Professional "Wirtschaft+Technik" erhalten Sie Zugriff auf:

  • über 102.000 Bücher
  • über 537 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Maschinenbau + Werkstoffe
  • Versicherung + Risiko

Jetzt Wissensvorsprung sichern!

Springer Professional "Technik"

Online-Abonnement

Mit Springer Professional "Technik" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 390 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Maschinenbau + Werkstoffe




 

Jetzt Wissensvorsprung sichern!

Springer Professional "Wirtschaft"

Online-Abonnement

Mit Springer Professional "Wirtschaft" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 340 Zeitschriften

aus folgenden Fachgebieten:

  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Versicherung + Risiko




Jetzt Wissensvorsprung sichern!

Literatur
1.
Zurück zum Zitat Wolfartsberger, J.: Analyzing the potential of virtual reality for engineering design review. Autom. Constr. 104, 27–37 (2019)CrossRef Wolfartsberger, J.: Analyzing the potential of virtual reality for engineering design review. Autom. Constr. 104, 27–37 (2019)CrossRef
2.
Zurück zum Zitat Ke, S., Xiang, F., Zhang, Z., Zuo, Y.: An enhanced interaction framework based on VR, AR, MR in Digital twin. Procedia CIRP 83, 753–758 (2019)CrossRef Ke, S., Xiang, F., Zhang, Z., Zuo, Y.: An enhanced interaction framework based on VR, AR, MR in Digital twin. Procedia CIRP 83, 753–758 (2019)CrossRef
3.
Zurück zum Zitat Merienne, F.: Human factors consideration in the interaction process with virtual environment. Int. J. Interact. Des. Manuf. 4(2), 83–86 (2000)CrossRef Merienne, F.: Human factors consideration in the interaction process with virtual environment. Int. J. Interact. Des. Manuf. 4(2), 83–86 (2000)CrossRef
4.
Zurück zum Zitat Valentini, P.P.: Enhancing user role in augmented reality interactive simulations. In: Human Factors in Augmented Reality Environments. Springer, New York, pp. 233–256 (2013)CrossRef Valentini, P.P.: Enhancing user role in augmented reality interactive simulations. In: Human Factors in Augmented Reality Environments. Springer, New York, pp. 233–256 (2013)CrossRef
5.
Zurück zum Zitat Fiorentino, M., Radkowski, R., Stritzke, C., Uva, A.E., Monno, G.: Design review of CAD assemblies using bimanual natural interface. Int. J. Interact. Des. Manuf. 7, 249–260 (2013)CrossRef Fiorentino, M., Radkowski, R., Stritzke, C., Uva, A.E., Monno, G.: Design review of CAD assemblies using bimanual natural interface. Int. J. Interact. Des. Manuf. 7, 249–260 (2013)CrossRef
6.
Zurück zum Zitat Valentini, P.P.: Natural interface in augmented reality interactive simulations. Virtual Phys. Prototyping 7, 137–151 (2012)CrossRef Valentini, P.P.: Natural interface in augmented reality interactive simulations. Virtual Phys. Prototyping 7, 137–151 (2012)CrossRef
7.
Zurück zum Zitat Valentini, P.P.: Natural interface for interactive virtual assembly in augmented reality using leap motion controller. Int. J. Interact. Des. Manuf. 12(4), 1157–1165 (2018)CrossRef Valentini, P.P.: Natural interface for interactive virtual assembly in augmented reality using leap motion controller. Int. J. Interact. Des. Manuf. 12(4), 1157–1165 (2018)CrossRef
8.
Zurück zum Zitat Chamaret, D., Ullah, S., Richard, P., Naud, M.: Integration and evaluation of haptic feedbacks: from CAD models to virtual prototyping. Int. J. Interact. Des. Manuf. 4, 87–94 (2010)CrossRef Chamaret, D., Ullah, S., Richard, P., Naud, M.: Integration and evaluation of haptic feedbacks: from CAD models to virtual prototyping. Int. J. Interact. Des. Manuf. 4, 87–94 (2010)CrossRef
9.
Zurück zum Zitat Biancolini, M.E., Valentini, P.P.: Virtual human bone modelling by interactive sculpting, mesh morphing and force-feedback. Int. J. Interact. Des. Manuf. 12(4), 1223–1234 (2018)CrossRef Biancolini, M.E., Valentini, P.P.: Virtual human bone modelling by interactive sculpting, mesh morphing and force-feedback. Int. J. Interact. Des. Manuf. 12(4), 1223–1234 (2018)CrossRef
10.
Zurück zum Zitat Valentini, P.P., Biancolini, M.E.: Interactive sculpting using augmented-reality, mesh morphing, and force feedback: force-feedback capabilities in an augmented reality environment. IEEE Consum. Electron. Mag. 7(2), 83–90 (2018)CrossRef Valentini, P.P., Biancolini, M.E.: Interactive sculpting using augmented-reality, mesh morphing, and force feedback: force-feedback capabilities in an augmented reality environment. IEEE Consum. Electron. Mag. 7(2), 83–90 (2018)CrossRef
11.
Zurück zum Zitat Ruthenbeck, G.S., Reynolds, K.J.: Virtual reality for medical training: the state-of-the-art. J. Simul. 9(1), 16–26 (2015)CrossRef Ruthenbeck, G.S., Reynolds, K.J.: Virtual reality for medical training: the state-of-the-art. J. Simul. 9(1), 16–26 (2015)CrossRef
12.
Zurück zum Zitat Meier, U., López, O., Monserrat, C., Juan, M.C., Alcañiz, M.: Real-time deformable models for surgery simulation: a survey. Comput. Methods Programs Biomed. 77(3), 183–197 (2005)CrossRef Meier, U., López, O., Monserrat, C., Juan, M.C., Alcañiz, M.: Real-time deformable models for surgery simulation: a survey. Comput. Methods Programs Biomed. 77(3), 183–197 (2005)CrossRef
13.
Zurück zum Zitat Courtecuisse, H., Jung, H., Allard, J., Duriez, C., Lee, D.Y., Cotin, S.: GPU-based real-time soft tissue deformation with cutting and haptic feedback. Prog. Biophys. Mol. Biol. 103(2–3), 159–168 (2010)CrossRef Courtecuisse, H., Jung, H., Allard, J., Duriez, C., Lee, D.Y., Cotin, S.: GPU-based real-time soft tissue deformation with cutting and haptic feedback. Prog. Biophys. Mol. Biol. 103(2–3), 159–168 (2010)CrossRef
14.
Zurück zum Zitat Flores, O.C.: Robust interactive simulation of deformable solids with detailed geometry using corotational FEM. PhD Dissertation, Universitat Politècnica de Catalunya, Barcelona (2015) Flores, O.C.: Robust interactive simulation of deformable solids with detailed geometry using corotational FEM. PhD Dissertation, Universitat Politècnica de Catalunya, Barcelona (2015)
15.
Zurück zum Zitat Camara, M., Mayer, E., Darzi, A., Pratt, P.: Soft tissue deformation for surgical simulation: a position-based dynamics approach. Int. J. Comput. Assist. Radiol. Surg. 11, 919–928 (2016)CrossRef Camara, M., Mayer, E., Darzi, A., Pratt, P.: Soft tissue deformation for surgical simulation: a position-based dynamics approach. Int. J. Comput. Assist. Radiol. Surg. 11, 919–928 (2016)CrossRef
16.
Zurück zum Zitat Duan, Y., Huang, W., Chang, H., Chen, W., Zhou, J., Teo, S., Su, Y., Chui, C.K., Chang, S.: Volume preserved mass-spring model with novel constraints for soft tissue deformation. IEEE J. Biomed. Health Inform. 20(1), 268–280 (2016)CrossRef Duan, Y., Huang, W., Chang, H., Chen, W., Zhou, J., Teo, S., Su, Y., Chui, C.K., Chang, S.: Volume preserved mass-spring model with novel constraints for soft tissue deformation. IEEE J. Biomed. Health Inform. 20(1), 268–280 (2016)CrossRef
17.
Zurück zum Zitat Zou, Y., Liu, P.X.: A high-resolution model for soft tissue deformation based on point primitives. Comput. Methods Programs Biomed. 148, 113–121 (2017)CrossRef Zou, Y., Liu, P.X.: A high-resolution model for soft tissue deformation based on point primitives. Comput. Methods Programs Biomed. 148, 113–121 (2017)CrossRef
18.
Zurück zum Zitat Houa, W., Liua, P.X., Zhenga, M.: A new model of soft tissue with constraints for interactive surgical simulation. Comput. Methods Programs Biomed. 175, 35–43 (2019)CrossRef Houa, W., Liua, P.X., Zhenga, M.: A new model of soft tissue with constraints for interactive surgical simulation. Comput. Methods Programs Biomed. 175, 35–43 (2019)CrossRef
19.
Zurück zum Zitat Mirtich, B.V.: Impulse-based dynamic simulation of rigid body systems. Ph.D. Dissertation, University of California, Berkley, USA (1996) Mirtich, B.V.: Impulse-based dynamic simulation of rigid body systems. Ph.D. Dissertation, University of California, Berkley, USA (1996)
20.
Zurück zum Zitat Schmitt, A., Bender, J.: Impulse-based dynamic simulation of multibody systems: numerical comparison with standard methods. In: Proceedings of automation of discrete production engineering, Sozopol, Bulgaria pp. 324–329 (2005) Schmitt, A., Bender, J.: Impulse-based dynamic simulation of multibody systems: numerical comparison with standard methods. In: Proceedings of automation of discrete production engineering, Sozopol, Bulgaria pp. 324–329 (2005)
21.
Zurück zum Zitat Mariti, L., Valentini, P.P.: Efficiency and precise interaction for multibody simulations in augmented reality. Comput. Methods Appl. Sci. 28, 173–192 (2013)CrossRef Mariti, L., Valentini, P.P.: Efficiency and precise interaction for multibody simulations in augmented reality. Comput. Methods Appl. Sci. 28, 173–192 (2013)CrossRef
22.
Zurück zum Zitat Valentini, P.P., Pezzuti, E.: Design and interactive simulation of cross-axis compliant pivot using dynamic splines. Int. J. Interact. Des. Manuf. 7(4), 261–269 (2013)CrossRef Valentini, P.P., Pezzuti, E.: Design and interactive simulation of cross-axis compliant pivot using dynamic splines. Int. J. Interact. Des. Manuf. 7(4), 261–269 (2013)CrossRef
23.
Zurück zum Zitat Valentini, P.P., Pezzuti, E.: Interactive multibody simulation in augmented reality. J. Theor. Appl. Mech. 48(3), 733–750 (2010) Valentini, P.P., Pezzuti, E.: Interactive multibody simulation in augmented reality. J. Theor. Appl. Mech. 48(3), 733–750 (2010)
24.
Zurück zum Zitat Yu, Y.Q., Howell, L., Lusk, C., Yue, Y., He, M.G.: Dynamic modeling of compliant mechanisms based on the pseudo-rigid-body model. ASME J. Mech. Des. 127, 760–765 (2005)CrossRef Yu, Y.Q., Howell, L., Lusk, C., Yue, Y., He, M.G.: Dynamic modeling of compliant mechanisms based on the pseudo-rigid-body model. ASME J. Mech. Des. 127, 760–765 (2005)CrossRef
25.
Zurück zum Zitat Valentini, P.P., Falcone, M., Marotta, E., Pennestrì, E., Salvini, P.: Theoretical and experimental characterization of a FEM element assembly for the simulation of very compliant knitted mesh. Int. J. Numer. Meth. Eng. 107(5), 419–429 (2016)MathSciNetCrossRef Valentini, P.P., Falcone, M., Marotta, E., Pennestrì, E., Salvini, P.: Theoretical and experimental characterization of a FEM element assembly for the simulation of very compliant knitted mesh. Int. J. Numer. Meth. Eng. 107(5), 419–429 (2016)MathSciNetCrossRef
26.
Zurück zum Zitat Mooney, M.: A theory of large elastic deformation. J. Appl. Phys. 11(9), 582–592 (1940)CrossRef Mooney, M.: A theory of large elastic deformation. J. Appl. Phys. 11(9), 582–592 (1940)CrossRef
27.
Zurück zum Zitat Rivlin, R.S.: Large elastic deformations of isotropic materials IV Further developments of the general theory. Philos. Trans. R. Soc. Lond. Ser. A Math. Phys. Sci. 241(835), 379–397 (1948)MathSciNetMATH Rivlin, R.S.: Large elastic deformations of isotropic materials IV Further developments of the general theory. Philos. Trans. R. Soc. Lond. Ser. A Math. Phys. Sci. 241(835), 379–397 (1948)MathSciNetMATH
28.
Zurück zum Zitat Kawabata, S.: Fracture and mechanical behavior of rubber-like polymers under finite deformation in biaxial stress field. J. Macromol. Sci. Part B Phys. 8(3–4), 605–630 (1973)CrossRef Kawabata, S.: Fracture and mechanical behavior of rubber-like polymers under finite deformation in biaxial stress field. J. Macromol. Sci. Part B Phys. 8(3–4), 605–630 (1973)CrossRef
Metadaten
Titel
Interactive simulation of realistic flexible and tearable membrane using virtual reality and haptic force-feedback interface
verfasst von
Pier Paolo Valentini
Daniele Pavia
Emanuele Marotta
Marco Cirelli
Publikationsdatum
30.07.2020
Verlag
Springer Paris
Erschienen in
International Journal on Interactive Design and Manufacturing (IJIDeM) / Ausgabe 3/2020
Print ISSN: 1955-2513
Elektronische ISSN: 1955-2505
DOI
https://doi.org/10.1007/s12008-020-00667-8

Weitere Artikel der Ausgabe 3/2020

International Journal on Interactive Design and Manufacturing (IJIDeM) 3/2020 Zur Ausgabe

Premium Partner