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Erschienen in: Wireless Personal Communications 3/2022

30.10.2021

SigSense: Mobile Crowdsensing Based Incentive Aware Geospatial Signal Monitoring for Base Station Installation Recommendation Using Mixed Reality Game

verfasst von: Aakashjit Bhattacharya, Debashis De

Erschienen in: Wireless Personal Communications | Ausgabe 3/2022

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Abstract

SigSense, a mobile crowdsensing-based geospatial video game, has been proposed to survey live signal strength using smartphones.It provides attractive incentives to the contributers. Live data collected as a survey through this game is used to recommend locations for installing the base stations to improve the signal quality using the Greedy Algorithm. A large plot of land is considered a large matrix. We have recursively divided the land into smaller submatrices. Then signal strength survey of each submatrix is performed through Mobile Crowd Sensing using SigSense. The recommendation system advices the locations for installing the network base stations for improving signal strength. An incentive is provided to a player based on the game's rules, making it a win–win situation for both the player and the network service provider. The unique feature of this game is that it can be played even in an area where is low mobile network coverage. A player’s details are hidden from other players through unique masked ids and mixed reality.

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Metadaten
Titel
SigSense: Mobile Crowdsensing Based Incentive Aware Geospatial Signal Monitoring for Base Station Installation Recommendation Using Mixed Reality Game
verfasst von
Aakashjit Bhattacharya
Debashis De
Publikationsdatum
30.10.2021
Verlag
Springer US
Erschienen in
Wireless Personal Communications / Ausgabe 3/2022
Print ISSN: 0929-6212
Elektronische ISSN: 1572-834X
DOI
https://doi.org/10.1007/s11277-021-09267-5

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