Skip to main content

2016 | OriginalPaper | Buchkapitel

Can Anyone Make a Smart Device?: Evaluating the Usability of a Prototyping Toolkit for Creative Computing

verfasst von : Joel Sadler, Ph.D., Lauren Aquino Shluzas, Ph.D., Paulo Blikstein, Ph.D., Sakti Srivastava, M.B.B.S., M.S.

Erschienen in: Design Thinking Research

Verlag: Springer International Publishing

Aktivieren Sie unsere intelligente Suche, um passende Fachinhalte oder Patente zu finden.

search-config
loading …

Abstract

Can anyone make a smart device? Affordable sensors, actuators and novice microcomputer toolkits are the building blocks of the field we refer to as Creative Computing. With the growing maker movement, more tools are becoming available to novices, but there is little research into the usability evaluation of these toolkits. In this chapter, we discuss the importance of closing the gap between idea and prototype, the need for systematically evaluating the usability of novice toolkits, and a strategy for doing so. Specifically, the chapter presents the Tiny Device Test, a method for evaluating the usability of novice electronics toolkits. Using a standard set of building challenges based on common household electronics, we discuss methods for evaluating the Bloctopus toolkit, which was designed for novice electronics prototyping with low-resolution materials. This work aims to contribute to the idea of “making simple things simple, and complex things possible,” with prototyping toolkits of the future.

Sie haben noch keine Lizenz? Dann Informieren Sie sich jetzt über unsere Produkte:

Springer Professional "Wirtschaft+Technik"

Online-Abonnement

Mit Springer Professional "Wirtschaft+Technik" erhalten Sie Zugriff auf:

  • über 102.000 Bücher
  • über 537 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Maschinenbau + Werkstoffe
  • Versicherung + Risiko

Jetzt Wissensvorsprung sichern!

Springer Professional "Technik"

Online-Abonnement

Mit Springer Professional "Technik" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 390 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Maschinenbau + Werkstoffe




 

Jetzt Wissensvorsprung sichern!

Springer Professional "Wirtschaft"

Online-Abonnement

Mit Springer Professional "Wirtschaft" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 340 Zeitschriften

aus folgenden Fachgebieten:

  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Versicherung + Risiko




Jetzt Wissensvorsprung sichern!

Literatur
Zurück zum Zitat Analytis S, Sadler JA, Cutkosky MR (2015) Creating paper robots increases designers’ confidence to prototype with microcontrollers and electronics. Int J Des Creativ Innovat 1–12. Chicago. doi:10.1080/21650349.2015.1092397 Analytis S, Sadler JA, Cutkosky MR (2015) Creating paper robots increases designers’ confidence to prototype with microcontrollers and electronics. Int J Des Creativ Innovat 1–12. Chicago. doi:10.​1080/​21650349.​2015.​1092397
Zurück zum Zitat Bdeir A (2009) Electronics as material: littleBits. In: Proceedings of the 3rd International Conference on Tangible and Embedded Interaction, ACM, pp 397–400 Bdeir A (2009) Electronics as material: littleBits. In: Proceedings of the 3rd International Conference on Tangible and Embedded Interaction, ACM, pp 397–400
Zurück zum Zitat Blikstein P (2015) Computationally enhanced toolkits for children: historical review and a framework for future design. Found Trends Comput Sci 9(1):1–68 Blikstein P (2015) Computationally enhanced toolkits for children: historical review and a framework for future design. Found Trends Comput Sci 9(1):1–68
Zurück zum Zitat Houde S, Hill C (1997) What do prototypes prototype? In: Handbook of human-computer interaction, vol 2. Elsevier, Cambridge, pp 367–381CrossRef Houde S, Hill C (1997) What do prototypes prototype? In: Handbook of human-computer interaction, vol 2. Elsevier, Cambridge, pp 367–381CrossRef
Zurück zum Zitat Knuth DE (1976) Big omicron and big omega and big theta. ACM Sigact News 8(2):18–24CrossRef Knuth DE (1976) Big omicron and big omega and big theta. ACM Sigact News 8(2):18–24CrossRef
Zurück zum Zitat Marsh RL, Landau JD, Hicks JL (1996) How examples may (and may not) constrain creativity. Mem Cogn 24(5):669–680CrossRef Marsh RL, Landau JD, Hicks JL (1996) How examples may (and may not) constrain creativity. Mem Cogn 24(5):669–680CrossRef
Zurück zum Zitat Mellis DA, Banzi M, Cuartielles D, Igoe TA (2007) An open electronics prototyping platform. In: Proceedings of the Conference on Human Factors in Computing (alt.chi), ACM Mellis DA, Banzi M, Cuartielles D, Igoe TA (2007) An open electronics prototyping platform. In: Proceedings of the Conference on Human Factors in Computing (alt.chi), ACM
Zurück zum Zitat Norman DA (1986) Cognitive engineering. In: Norman DA, Draper SW (eds) User-centered system design: New perspectives on humancomputer-interaction. Erlbaum, Hillsdale, NJ, pp 31–61 Norman DA (1986) Cognitive engineering. In: Norman DA, Draper SW (eds) User-centered system design: New perspectives on humancomputer-interaction. Erlbaum, Hillsdale, NJ, pp 31–61
Zurück zum Zitat Sadler J, Durfee K, Shluzas L, Blikstein P (2015, January) Bloctopus: a novice modular sensor system for playful prototyping. In: Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction, ACM, pp 347–354 Sadler J, Durfee K, Shluzas L, Blikstein P (2015, January) Bloctopus: a novice modular sensor system for playful prototyping. In: Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction, ACM, pp 347–354
Zurück zum Zitat Sadler J (2016) The anatomy of creative computer: enabling novices to prototype smart devices. Doctoral dissertation, Stanford University Sadler J (2016) The anatomy of creative computer: enabling novices to prototype smart devices. Doctoral dissertation, Stanford University
Zurück zum Zitat Sadler J, Shluzas L, Blikstein P (2016) Building blocks in creative computing: modularity increases the probability of prototyping novel ideas. Int J Des Creativ Innovat 1–17. doi:10.1080/21650349.2015.1136796 Sadler J, Shluzas L, Blikstein P (2016) Building blocks in creative computing: modularity increases the probability of prototyping novel ideas. Int J Des Creativ Innovat 1–17. doi:10.​1080/​21650349.​2015.​1136796
Zurück zum Zitat Upton E, Halfacree G (2012) Meet the Raspberry Pi. Wiley, Hoboken, NJ Upton E, Halfacree G (2012) Meet the Raspberry Pi. Wiley, Hoboken, NJ
Metadaten
Titel
Can Anyone Make a Smart Device?: Evaluating the Usability of a Prototyping Toolkit for Creative Computing
verfasst von
Joel Sadler, Ph.D.
Lauren Aquino Shluzas, Ph.D.
Paulo Blikstein, Ph.D.
Sakti Srivastava, M.B.B.S., M.S.
Copyright-Jahr
2016
DOI
https://doi.org/10.1007/978-3-319-40382-3_10

Premium Partner