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Erschienen in: Universal Access in the Information Society 2/2022

11.01.2021 | Long Paper

ChildAR: an augmented reality-based interactive game for assisting children in their education

verfasst von: Syed Ali Hassan, Tariq Rahim, Soo Young Shin

Erschienen in: Universal Access in the Information Society | Ausgabe 2/2022

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Abstract

This paper presents an augmented reality (AR)-based game for childhood education. The developed AR game teaches children by giving them tasks and providing guidance to complete them on time. The developed model discussed in the paper is focusing on the kids for their learning and memorizing tasks easier and timely. The game allows children to interact with computer-generated cars, buildings, and other 3D objects in an image target. The main goal of proposed AR game combines learning with enjoyment to help children understand basic places names like parking areas, how to spell them, drive a car with a mobile joystick to reach a place on time, and to see that place in the real world. It is expected that such an interactive project will significantly improve learning in children.

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Metadaten
Titel
ChildAR: an augmented reality-based interactive game for assisting children in their education
verfasst von
Syed Ali Hassan
Tariq Rahim
Soo Young Shin
Publikationsdatum
11.01.2021
Verlag
Springer Berlin Heidelberg
Erschienen in
Universal Access in the Information Society / Ausgabe 2/2022
Print ISSN: 1615-5289
Elektronische ISSN: 1615-5297
DOI
https://doi.org/10.1007/s10209-020-00790-z

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