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Erschienen in: Scientific and Technical Information Processing 6/2023

01.12.2023

Decision-Making in a Conflict Situation with Fuzzy Types of Participants

verfasst von: V. G. Chernov

Erschienen in: Scientific and Technical Information Processing | Ausgabe 6/2023

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Abstract

A method of solution of antagonistic games in violation of a common knowledge principle is described, wherein players have incomplete knowledge of possible solutions and appropriate outcomes for the opposite side. As a formal model of for a game situation, it is proposed to use a fuzzy-multiple representation of estimates of the possibilities of using players’ strategies and the corresponding consequences. The solution for this problem is based on the transformation of the fuzzy estimates of the results of possible solutions for each situation in the form of an equivalent fuzzy set that has a triangular membership function. The developed method does not impose restrictions on the affiliation functions of the initial fuzzy data. In addition to the selection of the best solution, an estimation of the result and the degree of feasibility is obtained.

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Metadaten
Titel
Decision-Making in a Conflict Situation with Fuzzy Types of Participants
verfasst von
V. G. Chernov
Publikationsdatum
01.12.2023
Verlag
Pleiades Publishing
Erschienen in
Scientific and Technical Information Processing / Ausgabe 6/2023
Print ISSN: 0147-6882
Elektronische ISSN: 1934-8118
DOI
https://doi.org/10.3103/S0147688223060047

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