Introduction
The Concept of Colorism
Previous Research and the Literature Gap
The Significance of the Project
Aims of the Study, Research Questions, and Expectations
The Conceptual Model
Sequence of the Article
Methods
Agent-Based Modeling
Global View of the Simulation
Model Parameters and Assumptions
Parameters | Context or variable description | Assumptions | Rationale/finding | References |
---|---|---|---|---|
Global parameter: scenario type | Initial settings: 1. Do-nothing approach (6 c-police: 0 police) 2. Passive incrementalism (3 c-police: 3 police) 3. Counterbalancing (3 c-police: 3 police) 4. Aggressive dilution (2 c-police: 4 police) 5. Utopian state (0 c-police: 6 police) | Police departments will have varied reactions to detected colorism. Departments will either take an incremental stance, a middle-of-the-road (counterbalancing) stance, or an aggressive stance | Contingency model of change. Initial settings are based on the change strategies of incremental, transitional, and transformational change | Dunphy and Stace (1988) |
Citizen-agents | Initial settings: lights = 393 mediums = 393 darks = 393 | 1. People have varied skin color 2. People are treated differently based on their skin color | 1. General rule of thumb 2. Baynes’ dark–light paradigm describes a skin color continuum. Finding: “Whites treat dark-skinned Blacks worse than light-skinned Blacks.” | 1. N/A |
Rap sheet (RS) | Initial setting: 0 Range: 0–3 Permanent imprisonment occurs when RS = 3 Fair policing—RS increases by 1 w/each arrest of any citizen-agent. Biased policing - RS increases by 2 w/each arrest of a dark citizen-agent, by 1 w/each arrest of a medium citizen-agent, and by three-fourths w/each arrest of a light citizen-agent. | After a citizen has reached an established arrest threshold, imprisonment will ensue | The selected threshold of 3 arrests is arbitrary; however, it is in alignment with the federal three-strikes law | Clark et al. (1997) |
Zones | 1. Free society zone—initial status for all citizen-agents 2. Detainment zone—temporary status after an arrest 3. Permanent imprisonment zone—permanent status after three arrests. | 1. All citizens start out with a clean slate/no arrests 2. All arrests are associated with other criminal justice processes, causing a delayed return to free society 3. After a citizen has numerous arrests, imprisonment will ensue | 1. A general rule of thumb 2. After arrest, one can be held while awaiting other stages (e.g., trial, sentencing) 3. Federal three-strikes law | 1. N/A 2. BJS (2016) 3. Clark et al. (1997) |
Colorism | Initial settings for each scenario type: 1. Individual colorism, hard-coded 2. Interactive colorism, diffusion variable 3. Institutional colorism, indicator/resultant variable | 1. Police officers internalize and project colorism 2. Over time, unaffected police officers will assume the decision-making model of affected police 3. Colorism adversely influences policing outcomes | 1. Internalizing light skin as ideal enables victim-group discrimination 2. Learned behavior: By becoming similar in attitude and behavior to their peers, police avoid censure 3. Stereotypical black traits magnify associations with criminality | 3. Eberhardt et all (2004) |
Diffusion: police-to-c-police conversion | Initial settings for each scenario type: 1. c-police convert counter = + 2 2. Police convert counter = 0 police convert counter increases by 1 w/each interaction w/c-police, police-to-c-police conversion occurs at + 2 | After police have routine interactions with c-police, they will assume the decision-making model of c-police | Police socialization occurs fast and it is powerful. It results in a “don’t make waves/maintain the status quo” approach to policing |
Agents
Type | Group | Color assignment |
---|---|---|
Citizen-agent | Light | Yellow |
Citizen-agent | Medium | Brown |
Citizen-agent | Dark | Black |
Police-agent | c-police, influenced by colorism | Red |
Police-agent | police, not influenced by colorism | Green |
Skin Color
Policing and Interactive Colorism
The Simulated (Patch) Environment
The Rules: How the Simulation Operates
Individual Colorism and Policing
Interactive Colorism
Potential Responses to Detected Colorism
Conditional Statements
Verification of the Simulation Model
The Analysis1
Incarceration Outcomes
Phase Analysis
Results
Summary Statistics
Major Observations
Passive Incrementalism
-
CS1—If passive incrementalism is the selected change strategy, then the incarceration rate for the darks will decrease.
-
CS2—If passive incrementalism is the selected change strategy, then the incarceration rate for the lights will increase.
Counterbalancing
-
CS3—If counterbalancing is the selected change strategy, then the incarceration rate for the darks will decrease.
-
CS4—If counterbalancing is the selected change strategy, then the incarceration rate for the lights will increase.
Aggressive Dilution
-
CS5—If aggressive dilution is the selected change strategy, then the incarceration rate for the darks will decrease.
-
CS6—If aggressive dilution is the selected change strategy, then the incarceration rate for the lights will increase.
Observations from the Sensitivity Analysis
Comparisons | Darks | Mediums | Lights | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
∆
| SE |
T
|
P
| 99% CI |
∆
| SE |
t
|
P
| 99% CI |
∆
| SE |
t
|
P
| 99% CI | |
PI versus TB | − 1 | 0.38 | − 3.15 | 0.01* | [− 2, 0] | 1 | 0.45 | 1.68 | 0.45 | [0, 2] | 0 | 0.49 | 0.84 | 0.92 | [− 1, 2] |
CB versus TB | − 4 | 0.39 | − 11.31 | 0.00* | [− 5, − 3] | 0 | 0.45 | 0.10 | 1.00 | [− 1, 1] | 0 | 0.49 | 0.91 | 0.89 | [− 1, 2] |
AD versus TB | − 8 | 0.39 | − 20.64 | 0.00* | [− 9, − 7] | 0 | 0.45 | − 0.04 | 1.00 | [− 1, 1] | 2 | 0.49 | 4.92 | 0.00* | [1, 4] |
TF versus TB | − 33 | 0.39 | − 83.51 | 0.00* | [− 34, − 32] | − 4 | 0.45 | − 8.97 | 0.00* | [− 5, − 3] | 24 | 0.50 | 47.18 | 0.00* | [22, 25] |
CB versus PI | − 3 | 0.38 | − 8.19 | 0.00* | [− 4, − 2] | − 1 | 0.45 | − 1.57 | 0.51 | [− 2, 1] | 0 | 0.49 | 0.08 | 1.00 | [− 1, 1] |
AD versus PI | − 7 | 0.38 | − 17.54 | 0.00* | [− 8, − 6] | − 1 | 0.45 | − 1.71 | 0.43 | [− 2, 0] | 2 | 0.49 | 4.09 | 0.00* | [1, 3] |
TF versus PI | − 31 | 0.39 | − 80.57 | 0.00* | [− 32, − 30] | − 5 | 0.45 | − 10.64 | 0.00* | [− 6, − 4] | 23 | 0.50 | 46.45 | 0.00* | [22, 25] |
AD versus CB | − 4 | 0.39 | − 9.32 | 0.00* | [− 5, − 3] | 0 | 0.45 | − 0.14 | 1.00 | [− 1, 1] | 2 | 0.49 | 4.00 | 0.00* | [1, 3] |
TF versus CB | − 28 | 0.39 | − 72.27 | 0.00* | [− 29, − 27] | − 4 | 0.46 | − 9.06 | 0.00* | [− 5, − 3] | 23 | 0.50 | 46.22 | 0.00* | [22, 24] |
TF versus AD | − 25 | 0.39 | − 63.04 | 0.00* | [− 26, − 24] | − 4 | 0.46 | − 8.92 | 0.00* | [− 5, − 3] | 21 | 0.50 | 42.26 | 0.00* | [20, 23] |
Comparisons | Darks | Mediums | Lights | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
∆
| SE |
T
|
P
| 99% CI |
∆
| SE |
t
|
P
| 99% CI |
∆
| SE |
t
|
P
| 99% CI | |
PI versus TB | − 2 | 0.54 | − 3.11 | 0.02 | [− 3, 0] | 0 | 0.63 | − 0.18 | 1.00 | [− 2, 2] | − 1 | 0.69 | − 1.63 | 0.48 | [− 3, 1] |
CB versus TB | − 4 | 0.54 | − 7.38 | 0.00* | [− 5, − 3] | 0 | 0.63 | − 0.46 | 0.99 | [− 2, 1] | 0 | 0.69 | − 0.32 | 1.00 | [− 2, 2] |
AD versus TB | − 10 | 0.54 | − 18.95 | 0.00* | [− 12, − 9] | − 2 | 0.63 | − 2.55 | 0.08 | [− 3, 0] | 0 | 0.70 | 0.47 | 0.99 | [− 2, 2] |
TF versus TB | − 33 | 0.55 | − 60.11 | 0.00* | [− 35, − 32] | − 5 | 0.64 | − 7.50 | 0.00* | [− 7, − 3] | 23 | 0.70 | 32.18 | 0.00* | [21, 25] |
CB versus PI | − 2 | 0.54 | − 4.26 | 0.00* | [− 4, − 1] | 0 | 0.63 | − 0.27 | 1.00 | [− 2, 2] | 1 | 0.69 | 1.31 | 0.69 | [− 1, 3] |
AD versus PI | − 9 | 0.55 | − 15.81 | 0.00* | [− 10, − 7] | − 1 | 0.63 | − 2.36 | 0.13 | [− 3, 0] | 1 | 0.70 | 2.09 | 0.22 | [0, 3] |
TF versus PI | − 31 | 0.55 | − 56.87 | 0.00* | [− 33, − 30] | − 5 | 0.64 | − 7.29 | 0.00* | [− 6, − 3] | 24 | 0.71 | 33.68 | 0.00* | [22, 26] |
AD versus CB | − 6 | 0.55 | − 11.58 | 0.00* | [− 8, − 5] | − 1 | 0.63 | − 2.09 | 0.23 | [− 3, 0] | 1 | 0.70 | 0.79 | 0.93 | [− 1, 2] |
TF versus CB | − 29 | 0.55 | − 52.72 | 0.00* | [− 31, − 28] | − 5 | 0.64 | − 7.03 | 0.00* | [− 6, − 3] | 23 | 0.70 | 32.42 | 0.00* | [21, 25] |
TF versus AD | − 23 | 0.55 | − 41.07 | 0.00* | [− 24, − 21] | − 3 | 0.64 | − 4.94 | 0.00* | [− 5, − 1] | 22 | 0.71 | 31.49 | 0.00* | [20, 24] |
Comparisons | Darks | Mediums | Lights | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
∆
| SE |
T
|
P
| 99% CI |
∆
| SE |
t
|
P
| 99% CI |
∆
| SE |
t
|
P
| 99% CI | |
PI versus TB | 0 | 0.68 | 0.65 | 0.97 | [− 1, 2] | 1 | 0.79 | 1.49 | 0.57 | [− 1, 3] | 2 | 0.87 | 2.42 | 0.11 | [0, 4] |
CB versus TB | − 5 | 0.69 | − 7.46 | 0.00* | [− 7, − 3] | − 2 | 0.80 | − 2.35 | 0.13 | [− 4, 0] | − 1 | 0.89 | − 1.06 | 0.83 | [− 3, 1] |
AD versus TB | − 9 | 0.69 | − 12.84 | 0.00* | [− 11, − 7] | − 3 | 0.81 | − 3.47 | 0.01* | [− 5, − 1] | − 1 | 0.89 | − 1.06 | 0.83 | [− 3, 1] |
TF versus TB | − 32 | 0.70 | − 46.38 | 0.00* | [− 34, − 31] | − 5 | 0.81 | − 5.76 | 0.00* | [− 7, − 2] | 22 | 0.90 | 24.52 | 0.00* | [20, 24] |
CB versus PI | − 6 | 0.69 | − 8.16 | 0.00* | [− 7, − 4] | − 3 | 0.80 | − 3.84 | 0.00* | [− 5, − 1] | − 3 | 0.88 | − 3.47 | 0.01* | [− 5, − 1] |
AD versus PI | − 9 | 0.69 | − 13.57 | 0.00* | [− 11, − 7] | − 4 | 0.80 | − 4.96 | 0.00* | [− 6, − 2] | − 3 | 0.88 | − 3.46 | 0.01* | [− 5, − 1] |
TF versus PI | − 33 | 0.69 | − 47.31 | 0.00* | [− 35, − 31] | − 6 | 0.81 | − 7.25 | 0.00* | [− 8, − 4] | 20 | 0.89 | 22.30 | 0.00* | [17, 22] |
AD versus CB | − 4 | 0.70 | − 5.36 | 0.00* | [− 6, − 2] | − 1 | 0.81 | − 1.11 | 0.80 | [− 3, 1] | 0 | 0.89 | 0.00 | 1.00 | [− 2, 2] |
TF versus CB | − 27 | 0.70 | − 38.75 | 0.00* | [− 29, − 25] | − 3 | 0.82 | − 3.42 | 0.01* | [− 5, − 1] | 23 | 0.90 | 25.40 | 0.00* | [20, 25] |
TF versus AD | − 24 | 0.70 | − 33.4 | 0.00* | [− 25, − 22] | − 2 | 0.82 | − 2.31 | 0.14 | [− 4, 0] | 23 | 0.90 | 25.37 | 0.00* | [20, 25] |