1 Introduction
What actions can the COST 219ter community take to alleviate the obstacles that prevent the development of practical applications?
2 Methods
2.1 The COST 219ter SDDP actions Co-Laboratory
3 Results
3.1 Clustering of the actions
Action | Votes | Action |
---|---|---|
11 | 7 | Engaging with manufacturers to influence the design process to incorporate accessibility, testing/evaluation |
9 | 6 | Develop a meaningful business case for industry for inclusive design without using the word disability |
20 | 6 | Push the European-level inclusive laws and standards that cannot be avoided by European countries |
47 | 5 | Provide an opportunity which key business stakeholders, disability organizations, and regulators can meet openly to discuss relevant issues were attendance is guaranteed |
25 | 4 | Unify the disability community around a clear set of expectations, requirements, and principles as an agenda for industry |
33 | 4 | Establish accurate marketing figures on numbers of people that can be included by inclusive design |
14 | 3 | Find ways of influencing public attitudes to create a political will for actions |
22 | 3 | Initiate standards work specifying solutions for disabled people |
34 | 3 | Re-introduce innovation in assistive technology |
2 | 2 | Create an agreement between the handicap community about accessibility concerning products and services and market potential |
3 | 2 | Hold workshops in each country inviting disability representatives to agree on a common set of accessibility measures |
6 | 2 | Link standardization and legislation |
8 | 2 | Teach companies how to run, develop, and organize elderly and disabled user groups for new product development |
15 | 2 | Educate disability organizations on techniques to systematically quantify the likely take-up of new systems or services |
24 | 2 | Show examples of where designing inclusively has been good for business |
26 | 2 | Provide empirical rather than anecdotal evidence that evaluation/testing makes products easier to use for every one |
28 | 2 | Analyze best practices, and learn from them |
37 | 2 | Seek to influence specifications or regulations that ensure the rights of disabled people |
42 | 2 | Development of an R&D program including technology and services for people with disabilities and older people |
43 | 2 | Use the universal service green paper as a lever to produce a statement of aims |
7 | 1 | Encourage production of equipment, which is useful for people with and without disabilities |
10 | 1 | Define the meaning of term accessibility |
12 | 1 | Write a damn good proposal for fp7 addressing problems to be alleviated |
16 | 1 | Provide a forum for users and user organizations to engage with service providers and industry |
18 | 1 | Stop using the term “design for all” and adopt a different one such as “inclusive design” |
19 | 1 | Stop discussing about words and start discussing about real problems |
21 | 1 | Specify user needs in a context |
29 | 1 | Support and stimulate the market power of the users |
32 | 1 | Assist standardization bodies through direct participation |
36 | 1 | Involve the industry as a part of the solution |
45 | 1 | Produce a repository of teaching materials to enhance awareness at all levels |
3.2 Generation of an influence map
If Action X was successfully implemented, will that SIGNIFICANTLY support implementing Action Y?
-
Action #3: Hold workshops in each country that encourage disability representatives to agree on a common set of accessibility measures;
-
Action #1: Help formulate specific design requirements based on user needs;
-
Action #2: Create consensus among the handicapped community about accessibility-related products and services and their market potential;
-
Action #20: Push for inclusive laws and standards at the European level that cannot be avoided by European countries;
-
Action #14: Find ways to influence public attitudes to create a political will for actions, and
-
Action #24: Provide examples of instances where designing inclusively has been good for business;