Skip to main content

2021 | OriginalPaper | Buchkapitel

Understanding the Role of Physical and Digital Techniques in the Initial Design Processes of Architecture

verfasst von : Emrecan Gulay, Andrés Lucero

Erschienen in: Human-Computer Interaction – INTERACT 2021

Verlag: Springer International Publishing

Aktivieren Sie unsere intelligente Suche, um passende Fachinhalte oder Patente zu finden.

search-config
loading …

Abstract

Architecture has been taking new turns with rapidly developing digital design and fabrication technologies. Consequently, establishing a link between physical and virtual design methods remains an open area for investigation. This paper explores the contemporary idea generation methods and the role of physical and digital design techniques in the initial design processes of architecture. We report our findings from interviews conducted with 14 participants consisting of experts and practitioners from the architecture field. Then, we discuss potential application areas of the results in the context of HCI research.

Sie haben noch keine Lizenz? Dann Informieren Sie sich jetzt über unsere Produkte:

Springer Professional "Wirtschaft+Technik"

Online-Abonnement

Mit Springer Professional "Wirtschaft+Technik" erhalten Sie Zugriff auf:

  • über 102.000 Bücher
  • über 537 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Maschinenbau + Werkstoffe
  • Versicherung + Risiko

Jetzt Wissensvorsprung sichern!

Springer Professional "Technik"

Online-Abonnement

Mit Springer Professional "Technik" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 390 Zeitschriften

aus folgenden Fachgebieten:

  • Automobil + Motoren
  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Elektrotechnik + Elektronik
  • Energie + Nachhaltigkeit
  • Maschinenbau + Werkstoffe




 

Jetzt Wissensvorsprung sichern!

Springer Professional "Wirtschaft"

Online-Abonnement

Mit Springer Professional "Wirtschaft" erhalten Sie Zugriff auf:

  • über 67.000 Bücher
  • über 340 Zeitschriften

aus folgenden Fachgebieten:

  • Bauwesen + Immobilien
  • Business IT + Informatik
  • Finance + Banking
  • Management + Führung
  • Marketing + Vertrieb
  • Versicherung + Risiko




Jetzt Wissensvorsprung sichern!

Literatur
1.
Zurück zum Zitat Abbasinejad, F., Joshi, P., Grimm, C., Amenta, N., Simons, L.: Surface patches for 3D sketching. In: Proceedings of the International Symposium on Sketch-Based Interfaces and Modeling, SBIM 2013, pp. 53–60. Association for Computing Machinery (2013). https://doi.org/10.1145/2487381.2487387 Abbasinejad, F., Joshi, P., Grimm, C., Amenta, N., Simons, L.: Surface patches for 3D sketching. In: Proceedings of the International Symposium on Sketch-Based Interfaces and Modeling, SBIM 2013, pp. 53–60. Association for Computing Machinery (2013). https://​doi.​org/​10.​1145/​2487381.​2487387
2.
Zurück zum Zitat Akesson, D., Mueller, C.: Using 3D direct manipulation for real-time structural design exploration. Comput.-Aided Des. Appl. 15, 1–10 (2018)CrossRef Akesson, D., Mueller, C.: Using 3D direct manipulation for real-time structural design exploration. Comput.-Aided Des. Appl. 15, 1–10 (2018)CrossRef
4.
Zurück zum Zitat Ashbrook, D., Guo, S.S., Lambie, A.: Towards augmented fabrication: combining fabricated and existing objects. In: Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems, CHI EA 2016, pp. 1510–1518. Association for Computing Machinery, New York (2016). https://doi.org/10.1145/2851581.2892509 Ashbrook, D., Guo, S.S., Lambie, A.: Towards augmented fabrication: combining fabricated and existing objects. In: Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems, CHI EA 2016, pp. 1510–1518. Association for Computing Machinery, New York (2016). https://​doi.​org/​10.​1145/​2851581.​2892509
6.
Zurück zum Zitat Beyer, H., Holtzblatt, K.: Contextual Design: Defining Customer-Centered Systems. Morgan Kaufmann Publishers Inc., San Francisco (1997) Beyer, H., Holtzblatt, K.: Contextual Design: Defining Customer-Centered Systems. Morgan Kaufmann Publishers Inc., San Francisco (1997)
12.
Zurück zum Zitat Gedenryd, H.: How designers work - making sense of authentic cognitive activities. Ph.D. thesis, Lund University (1998) Gedenryd, H.: How designers work - making sense of authentic cognitive activities. Ph.D. thesis, Lund University (1998)
14.
Zurück zum Zitat Gramazio, F., Kohler, M.: Made by Robots: Challenging Architecture at a Larger Scale. John Wiley Sons, Incorporated (2014) Gramazio, F., Kohler, M.: Made by Robots: Challenging Architecture at a Larger Scale. John Wiley Sons, Incorporated (2014)
15.
Zurück zum Zitat Camilla, G.: Making sense through hands: design and craft practice analysed as embodied cognition. Ph.D. thesis, Aalto University (2017) Camilla, G.: Making sense through hands: design and craft practice analysed as embodied cognition. Ph.D. thesis, Aalto University (2017)
16.
Zurück zum Zitat Gulay, E., Lucero, A.: Integrated workflows: generating feedback between digital and physical realms. In: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, CHI 2019, pp. 1–15. Association for Computing Machinery (2019). https://doi.org/10.1145/3290605.3300290 Gulay, E., Lucero, A.: Integrated workflows: generating feedback between digital and physical realms. In: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, CHI 2019, pp. 1–15. Association for Computing Machinery (2019). https://​doi.​org/​10.​1145/​3290605.​3300290
17.
Zurück zum Zitat Gursoy, B.: Is model-making sketching in design? In: Proceedings of the Design Research Society (DRS) Conference, Montreal, Canada (2010) Gursoy, B.: Is model-making sketching in design? In: Proceedings of the Design Research Society (DRS) Conference, Montreal, Canada (2010)
18.
Zurück zum Zitat Hatwell, Y., Streri, A., Gentaz, E.: Touching for knowing: cognitive psychology of haptic manual perception. In: Advances in Consciousness Research. Touching for Knowing: Cognitive Psychology of Haptic Manual Perception, vol. 53 (2003). https://doi.org/10.1075/aicr.53 Hatwell, Y., Streri, A., Gentaz, E.: Touching for knowing: cognitive psychology of haptic manual perception. In: Advances in Consciousness Research. Touching for Knowing: Cognitive Psychology of Haptic Manual Perception, vol. 53 (2003). https://​doi.​org/​10.​1075/​aicr.​53
19.
Zurück zum Zitat Heimdal, E., Lenau, T., O’Mahony, M.: Exploring textiles in architecture through tangible three-dimensional sketching tools. In: Paper presented at MAKING, Notodden, Norway (2012) Heimdal, E., Lenau, T., O’Mahony, M.: Exploring textiles in architecture through tangible three-dimensional sketching tools. In: Paper presented at MAKING, Notodden, Norway (2012)
21.
Zurück zum Zitat Holzer, D.: BIM and parametric design in academia and practice: the changing context of knowledge acquisition and application in the digital age. Int. J. Archit. Comput. 13(1), 65–82 (2015) Holzer, D.: BIM and parametric design in academia and practice: the changing context of knowledge acquisition and application in the digital age. Int. J. Archit. Comput. 13(1), 65–82 (2015)
24.
Zurück zum Zitat Ishii, H., Ullmer, B.: Tangible bits: towards seamless interfaces between people, bits and atoms. In: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems, CHI 1997, pp. 234–241. Association for Computing Machinery (1997). https://doi.org/10.1145/258549.258715 Ishii, H., Ullmer, B.: Tangible bits: towards seamless interfaces between people, bits and atoms. In: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems, CHI 1997, pp. 234–241. Association for Computing Machinery (1997). https://​doi.​org/​10.​1145/​258549.​258715
25.
Zurück zum Zitat Iwamoto, L.: Digital Fabrications, 1st edn. Princeton Architectural Press, New York (2013) Iwamoto, L.: Digital Fabrications, 1st edn. Princeton Architectural Press, New York (2013)
29.
Zurück zum Zitat Kotnik, T.: Experiment as Design Method Integrating the Methodology of the Natural Sciences in Architecture. Jovis, pp. 24–53 (2011) Kotnik, T.: Experiment as Design Method Integrating the Methodology of the Natural Sciences in Architecture. Jovis, pp. 24–53 (2011)
35.
Zurück zum Zitat Parakkat, A.D., Joshi, S.A., Pundarikaksha, U.B., Muthuganapathy, R.: Sketch and shade: an interactive assistant for sketching and shading. In: Proceedings of the Symposium on Sketch-Based Interfaces and Modeling. SBIM 2017. Association for Computing Machinery (2017). https://doi.org/10.1145/3092907.3122799 Parakkat, A.D., Joshi, S.A., Pundarikaksha, U.B., Muthuganapathy, R.: Sketch and shade: an interactive assistant for sketching and shading. In: Proceedings of the Symposium on Sketch-Based Interfaces and Modeling. SBIM 2017. Association for Computing Machinery (2017). https://​doi.​org/​10.​1145/​3092907.​3122799
37.
Zurück zum Zitat Perrone, R., Lima, A.G., Florio, W.: The sketches and the design process in architecture. Working papers in Art and Design, pp. 1–12 (2006) Perrone, R., Lima, A.G., Florio, W.: The sketches and the design process in architecture. Working papers in Art and Design, pp. 1–12 (2006)
38.
Zurück zum Zitat Piper, B., Ratti, C., Ishii, H.: Illuminating clay: a 3-D tangible interface for landscape analysis. In: Conference on Human Factors in Computing Systems - Proceedings, pp. 355–362. Association for Computing Machinery, New York (2002) Piper, B., Ratti, C., Ishii, H.: Illuminating clay: a 3-D tangible interface for landscape analysis. In: Conference on Human Factors in Computing Systems - Proceedings, pp. 355–362. Association for Computing Machinery, New York (2002)
39.
Zurück zum Zitat Pohl, I.M., Loke, L.: Touch toolkit: a method to convey touch-based design knowledge and skills. In: Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction, TEI 2014, pp. 251–258. Association for Computing Machinery (2014). https://doi.org/10.1145/2540930.2540957 Pohl, I.M., Loke, L.: Touch toolkit: a method to convey touch-based design knowledge and skills. In: Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction, TEI 2014, pp. 251–258. Association for Computing Machinery (2014). https://​doi.​org/​10.​1145/​2540930.​2540957
41.
Zurück zum Zitat Rice, S., Purcell, T.: The importance of early design sketches in architectural education. In: Proceedings of the 38th International Conference of Architectural Science Association ANZAScA. Architectural Science Association ANZAScA, Launceston, Tasmania (2004) Rice, S., Purcell, T.: The importance of early design sketches in architectural education. In: Proceedings of the 38th International Conference of Architectural Science Association ANZAScA. Architectural Science Association ANZAScA, Launceston, Tasmania (2004)
44.
Zurück zum Zitat Scerbo, S., Bowman, D.: Design issues when using commodity gaming devices for virtual object manipulation. In: Proceedings of the International Conference on the Foundations of Digital Games, FDG 2012, pp. 294–295. Association for Computing Machinery (2012). https://doi.org/10.1145/2282338.2282406 Scerbo, S., Bowman, D.: Design issues when using commodity gaming devices for virtual object manipulation. In: Proceedings of the International Conference on the Foundations of Digital Games, FDG 2012, pp. 294–295. Association for Computing Machinery (2012). https://​doi.​org/​10.​1145/​2282338.​2282406
45.
Zurück zum Zitat Sheng, J., Balakrishnan, R., Singh, K.: An interface for virtual 3D sculpting via physical proxy. In: Proceedings of the 4th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia, GRAPHITE 2006, pp. 213–220. Association for Computing Machinery (2006). https://doi.org/10.1145/1174429.1174467 Sheng, J., Balakrishnan, R., Singh, K.: An interface for virtual 3D sculpting via physical proxy. In: Proceedings of the 4th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia, GRAPHITE 2006, pp. 213–220. Association for Computing Machinery (2006). https://​doi.​org/​10.​1145/​1174429.​1174467
46.
Zurück zum Zitat Song, H., Guimbretiere, F., Hu, C., Lipson, H.: Modelcraft: capturing freehand annotations and edits on physical 3D models. In: Proceedings of the 19th Annual ACM Symposium on User Interface Software and Technology, UIST 2006, pp. 13–22. Association for Computing Machinery (2006). https://doi.org/10.1145/1166253.1166258 Song, H., Guimbretiere, F., Hu, C., Lipson, H.: Modelcraft: capturing freehand annotations and edits on physical 3D models. In: Proceedings of the 19th Annual ACM Symposium on User Interface Software and Technology, UIST 2006, pp. 13–22. Association for Computing Machinery (2006). https://​doi.​org/​10.​1145/​1166253.​1166258
47.
Zurück zum Zitat Sun, Q., Lin, J., Fu, C.W., Kaijima, S., He, Y.: A Multi-Touch Interface for Fast Architectural Sketching and Massing, pp. 247–256. Association for Computing Machinery (2013) Sun, Q., Lin, J., Fu, C.W., Kaijima, S., He, Y.: A Multi-Touch Interface for Fast Architectural Sketching and Massing, pp. 247–256. Association for Computing Machinery (2013)
48.
Zurück zum Zitat Terrenghi, L., Kirk, D., Sellen, A., Izadi, S.: Affordances for manipulation of physical versus digital media on interactive surfaces. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, CHI 2007, pp. 1157–1166. Association for Computing Machinery (2007). https://doi.org/10.1145/1240624.1240799 Terrenghi, L., Kirk, D., Sellen, A., Izadi, S.: Affordances for manipulation of physical versus digital media on interactive surfaces. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, CHI 2007, pp. 1157–1166. Association for Computing Machinery (2007). https://​doi.​org/​10.​1145/​1240624.​1240799
49.
Zurück zum Zitat Torres, C., Paulos, E.: Metamorphe: designing expressive 3D models for digital fabrication. In: Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition, CC 2015, pp. 73–82. Association for Computing Machinery (2015). https://doi.org/10.1145/2757226.2757235 Torres, C., Paulos, E.: Metamorphe: designing expressive 3D models for digital fabrication. In: Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition, CC 2015, pp. 73–82. Association for Computing Machinery (2015). https://​doi.​org/​10.​1145/​2757226.​2757235
50.
Zurück zum Zitat Tversky, B.: What does drawing reveal about thinking? Visual and Spatial Reasoning in Design, pp. 1–7 (1999) Tversky, B.: What does drawing reveal about thinking? Visual and Spatial Reasoning in Design, pp. 1–7 (1999)
51.
Zurück zum Zitat Tversky, B.: What do sketches say about thinking? Stanford University, pp. 1–4 (2002) Tversky, B.: What do sketches say about thinking? Stanford University, pp. 1–4 (2002)
52.
Zurück zum Zitat Weichel, C., Hardy, J., Alexander, J., Gellersen, H.: Reform: integrating physical and digital design through bidirectional fabrication. In: Proceedings of the ACM Symposium on User Interface Software Technology, UIST 2015, pp. 93–102. Association for Computing Machinery (2015). https://doi.org/10.1145/2807442.2807451 Weichel, C., Hardy, J., Alexander, J., Gellersen, H.: Reform: integrating physical and digital design through bidirectional fabrication. In: Proceedings of the ACM Symposium on User Interface Software Technology, UIST 2015, pp. 93–102. Association for Computing Machinery (2015). https://​doi.​org/​10.​1145/​2807442.​2807451
53.
Zurück zum Zitat Wessely, M., Tsandilas, T., Mackay, W.E.: Shape-aware material: Interactive fabrication with shapeme. In: Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, UIST 2018, pp. 127–139. Association for Computing Machinery (2018). https://doi.org/10.1145/3242587.3242619 Wessely, M., Tsandilas, T., Mackay, W.E.: Shape-aware material: Interactive fabrication with shapeme. In: Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, UIST 2018, pp. 127–139. Association for Computing Machinery (2018). https://​doi.​org/​10.​1145/​3242587.​3242619
54.
Zurück zum Zitat Willis, K.D., Xu, C., Wu, K.J., Levin, G., Gross, M.D.: Interactive fabrication: new interfaces for digital fabrication. In: Proceedings of the Fifth International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2011, pp. 69–72. Association for Computing Machinery (2010). https://doi.org/10.1145/1935701.1935716 Willis, K.D., Xu, C., Wu, K.J., Levin, G., Gross, M.D.: Interactive fabrication: new interfaces for digital fabrication. In: Proceedings of the Fifth International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2011, pp. 69–72. Association for Computing Machinery (2010). https://​doi.​org/​10.​1145/​1935701.​1935716
Metadaten
Titel
Understanding the Role of Physical and Digital Techniques in the Initial Design Processes of Architecture
verfasst von
Emrecan Gulay
Andrés Lucero
Copyright-Jahr
2021
DOI
https://doi.org/10.1007/978-3-030-85616-8_19

Neuer Inhalt